Effects of excessive online gaming on children

Satyavan Saurabh
Contd from previous  issue
Sixth, India can take a pragmatic approach like advanced jurisdictions. The UK exempts skill sports from the licensing requirements that apply to games of chance.
Finally, the government may regulate online gaming hours for children. For example, until recently, China limited gamers under 18 to only three hours of online games per week. Online gaming platforms may strengthen KYC norms, and implement an age-rating mechanism allowing minors to proceed only with the consent of their parents, based on OTP verification can solve, in-Game purchases should not be permitted without adult consent and the in-game chat option should be disabled wherever possible. Gaming companies should actively educate users about the potential risks and how to identify potential situations of fraud and abuse.
(To be contd)